Make levels safer
It is now impossible to have any level set to something below 5% of the battery and above 50%. If a lower level is set higher than its higher level, the program will attempt to lower the level by 1% without going under 5%.
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@ -29,8 +29,8 @@ pub const DEFAULT_REFRESH: u64 = 5;
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impl BatteryState {
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pub fn new(
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low_level: f32,
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very_low_level: f32,
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critical_level: f32,
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mut very_low_level: f32,
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mut critical_level: f32,
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refresh_rate: u64,
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verbosity: VerbosityLevel,
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) -> battery::Result<Self> {
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@ -48,6 +48,14 @@ impl BatteryState {
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}
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};
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let low_level = low_level.min(50_f32).max(5_f32);
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if very_low_level > low_level {
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very_low_level = f32::max(low_level - 1_f32, 5_f32)
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};
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if critical_level > very_low_level {
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critical_level = f32::max(very_low_level - 1_f32, 5_f32)
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};
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Ok(Self {
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manager,
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battery,
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