75 lines
2.2 KiB
Rust
75 lines
2.2 KiB
Rust
//! # Output-VT100
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//!
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//! When you write terminal-based crates, sometimes you might want to use the
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//! standard ANSI escaped characters, to display some colors, to display text
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//! as bold, italic or whatever. However, you’ve just discovered all your
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//! pretty displays that worked like a charm on Linux and Mac look terrible
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//! on Windows, because the escaped characters do not work. Rather, they are
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//! not activated by default. Then you discover you have to do system calls to
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//! Windows directly to activate them in order to get your beautiful text back.
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//! What a pain!
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//! And this is where this crate comes in action! Simply add it as a dependency
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//! for your own crate, and use it like this:
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//! ```rust
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//! extern crate output_vt100;
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//!
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//! fn main() {
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//! output_vt100::init();
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//! println!("\x1b[31mThis text is red!\x1b[0m");
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//! }
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//! ```
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//! And that’s it! By calling it once, you have now activated PowerShell’s and
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//! CMD’s support for ANSI’s escaped characters on your Windows builds! And
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//! you can leave this line in your Unix builds too, it will simply do nothing.
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#[cfg(windows)]
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pub fn try_init() -> Result<(), ()> {
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use winapi::shared::minwindef::DWORD;
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use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
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use winapi::um::processenv::GetStdHandle;
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use winapi::um::winbase::STD_OUTPUT_HANDLE;
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use winapi::um::wincon::{DISABLE_NEWLINE_AUTO_RETURN, ENABLE_VIRTUAL_TERMINAL_PROCESSING};
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let console_out = unsafe { GetStdHandle(STD_OUTPUT_HANDLE) };
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let mut state: DWORD = 0;
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let mut ret: Result<(), _> = Ok(());
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unsafe {
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let mut e: DWORD = 0;
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if GetConsoleMode(console_out, &mut state) == 0 {
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ret = Err(());
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}
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if ret.is_ok() {
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state |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
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state &= !DISABLE_NEWLINE_AUTO_RETURN;
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if SetConsoleMode(console_out, state) == 0 {
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ret = Err(());
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}
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}
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}
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return ret;
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}
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#[cfg(windows)]
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pub fn init() {
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assert_eq!(try_init().is_ok(), true);
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}
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#[cfg(not(windows))]
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pub fn try_init() -> Result<(), ()> {
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Ok(())
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}
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#[cfg(not(windows))]
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pub fn init() {
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;
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}
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#[cfg(test)]
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mod tests {
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#[test]
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fn activate_vt100() {
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crate::init();
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}
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}
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