output-vt100-rs/src/lib.rs
2019-02-21 11:09:21 +01:00

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//! # Output-VT100
//!
//! When you write terminal-based crates, sometimes you might want to use the
//! standard ANSI escaped characters, to display some colors, to display text
//! as bold, italic or whatever. However, youve just discovered all your
//! pretty displays that worked like a charm on Linux and Mac look terrible
//! on Windows, because the escaped characters do not work. Rather, they are
//! not activated by default. Then you discover you have to do system calls to
//! Windows directly to activate them in order to get your beautiful text back.
//! What a pain!
//! And this is where this crate comes in action! Simply add it as a dependency
//! for your own crate, and use it like this:
//! ```rust
//! extern crate output_vt100;
//!
//! fn main() {
//! output_vt100::init();
//! println!("\x1b[31mThis text is red!\x1b[0m");
//! }
//! ```
//! And thats it! By calling it once, you have now activated PowerShells and
//! CMDs support for ANSIs escaped characters on your Windows builds! And
//! you can leave this line in your Unix builds too, it will simply do nothing.
#[cfg(windows)]
pub fn try_init() -> Result<(), ()> {
use winapi::shared::minwindef::DWORD;
use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
use winapi::um::processenv::GetStdHandle;
use winapi::um::winbase::STD_OUTPUT_HANDLE;
use winapi::um::wincon::{DISABLE_NEWLINE_AUTO_RETURN, ENABLE_VIRTUAL_TERMINAL_PROCESSING};
let console_out = unsafe { GetStdHandle(STD_OUTPUT_HANDLE) };
let mut state: DWORD = 0;
let mut ret: Result<(), _> = Ok(());
unsafe {
let mut e: DWORD = 0;
if GetConsoleMode(console_out, &mut state) == 0 {
ret = Err(());
}
if ret.is_ok() {
state |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
state &= !DISABLE_NEWLINE_AUTO_RETURN;
if SetConsoleMode(console_out, state) == 0 {
ret = Err(());
}
}
}
return ret;
}
#[cfg(windows)]
pub fn init() {
assert_eq!(try_init().is_ok(), true);
}
#[cfg(not(windows))]
pub fn try_init() -> Result<(), ()> {
Ok(())
}
#[cfg(not(windows))]
pub fn init() {
;
}
#[cfg(test)]
mod tests {
#[test]
fn activate_vt100() {
crate::init();
}
}