attempt to fix division by zero
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0ddea4a393
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@ -31,7 +31,7 @@ Shape::Shape(Shape &&other) noexcept
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void Shape::update(cv::Point &&t_max_pos, int const t_max_size,
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int const t_min_size) noexcept
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{
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int const size = (rand() % (t_max_size - t_min_size)) + t_min_size;
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int const size = (rand() % (t_max_size - t_min_size)) + t_min_size + 1;
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cv::Point const top_left
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= {rand() % (t_max_pos.x - size), rand() % (t_max_pos.y - size)};
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if (type_ == ShapeType::Triangle) {
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@ -45,7 +45,7 @@ void Shape::create_triangle_points(cv::Point const &t_top_left,
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int const t_size) noexcept
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{
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bool top_left = rand() % 2 == 0;
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points_ = {
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points_ = {
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cv::Point{top_left ? t_top_left.x : t_top_left.x + t_size, t_top_left.y},
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cv::Point{top_left ? t_top_left.x + t_size : t_top_left.x,
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t_top_left.y + rand() % t_size},
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