Updated, but client still doesn't display text
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@ -1,6 +1,7 @@
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[package]
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name = "chat-reseau"
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version = "0.1.0"
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authors = ["Phuntsok Drak-pa <drakpa@drakpa.fr>"]
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version = "0.2.0"
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authors = ["Lucien Cartier-Tilet <drakpa@drakpa.fr>"]
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[dependencies]
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bufstream = "0.1"
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@ -1,6 +1,10 @@
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extern crate bufstream;
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use std::net::TcpStream;
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use std::io::{Read, Write};
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use std::io::{stdin, stdout};
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use std::io::{stdin, stdout, Read, Write};
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// use std::sync::mpsc;
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// use std::sync::mpsc::{Receiver, Sender};
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use std::thread::spawn;
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// use self::bufstream::BufStream;
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fn get_entry() -> String {
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let mut buf = String::new();
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@ -9,12 +13,51 @@ fn get_entry() -> String {
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buf.replace("\n", "").replace("\r", "")
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}
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fn exchange_with_server(mut stream: TcpStream) {
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fn read_from_server(
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mut stream: TcpStream,
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) {
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let buff = &mut [0; 1024];
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let stdout = stdout();
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let mut io = stdout.lock();
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let buf = &mut [0; 1024];
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loop {
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match stream.read(buff) {
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Ok(received) => {
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if received < 1 {
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// println!("Perte de connexion avec le serveur");
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write!(io, "Perte de connexion avec le serveur\n").unwrap();
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io.flush().unwrap();
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return;
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}
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}
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Err(_) => {
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// println!("Perte de connexion avec le serveur");
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write!(io, "Perte de connexion avec le serveur\n").unwrap();
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io.flush().unwrap();
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return;
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}
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}
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let reponse = String::from_utf8(buff.to_vec()).unwrap();
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write!(io, "{}", reponse).unwrap();
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io.flush().unwrap();
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// println!("From server: {}", reponse);
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}
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}
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fn exchange_with_server(
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mut stream: TcpStream
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) {
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let stdout = stdout();
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let mut io = stdout.lock();
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let _buff = &mut [0; 1024];
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let stream_cpy = stream.try_clone().unwrap();
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spawn(move || {
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// let stream_cpy = stream.try_clone().unwrap();
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read_from_server(stream_cpy);
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});
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println!("Enter `quit` or `exit` when you want to leave");
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println!("Enter `quit` when you want to leave");
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loop {
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write!(io, "> ").unwrap();
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io.flush().unwrap();
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@ -29,26 +72,53 @@ fn exchange_with_server(mut stream: TcpStream) {
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}
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line => {
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write!(stream, "{}\n", line).unwrap();
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match stream.read(buf) {
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Ok(received) => {
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if received < 1 {
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println!("Perte de la connexion avec le serveur");
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return;
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}
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}
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Err(_) => {
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println!("Perte de la connexion avec le serveur");
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return;
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}
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}
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// match stream.read(buff) {
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// Ok(received) => {
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// if received < 1 {
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// println!("Perte de la connexion avec le serveur");
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// return;
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// }
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// }
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// Err(_) => {
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// println!("Perte de la connexion avec le serveur");
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// return;
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// }
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// }
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// println!("Réponse du serveur : {}", buf);
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let reponse = String::from_utf8(buf.to_vec()).unwrap();
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println!("Réponse du serveur : {}", reponse);
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// let reponse = String::from_utf8(buf.to_vec()).unwrap();
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// println!("Réponse du serveur : {}", reponse);
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}
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}
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}
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}
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// fn exchange_with_server(stream: TcpStream) {
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// let (chan, recv): (Sender<String>, Receiver<String>) = mpsc::channel();
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// // let buf = &mut [0; 1024];
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// spawn(move || {
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// loop {
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// let msg = recv.recv().unwrap();
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// println!("{}", msg);
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// }
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// });
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// println!("Enter `quit` or `exit` when you want to leave");
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// loop {
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// match &*get_entry() {
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// "quit" => {
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// println!("bye!");
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// return;
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// }
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// "exit" => {
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// println!("bye!");
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// return;
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// }
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// line => {
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// chan.send(format!("{}", line)).unwrap();
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// }
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// }
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// }
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// }
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pub fn client(server_address: String) {
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println!("Tentative de connexion a serveur...");
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match TcpStream::connect(server_address) {
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@ -58,6 +128,7 @@ pub fn client(server_address: String) {
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}
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Err(e) => {
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println!("La connection au serveur a échoué : {}", e);
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return;
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}
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}
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}
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@ -11,7 +11,9 @@ fn main() {
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///////////////////////////////////////////////////////////////////////
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println!("Opening server on port {}", args[1]);
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// serveur(args[1].clone());
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server::serveur(args[1].clone());
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let mut serv = String::from("127.0.0.1:");
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serv.push_str(&args[1]);
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server::serveur(serv);
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} else if args.len() == 3 {
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///////////////////////////////////////////////////////////////////////
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// Client opened //
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@ -1,78 +1,92 @@
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use std::net::{TcpListener, TcpStream};
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use std::io::{Read, Write};
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use std::thread;
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extern crate bufstream;
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use std::io::{BufRead, Write};
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use std::net::{SocketAddr, TcpListener, TcpStream};
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use std::str::FromStr;
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use std::sync::{mpsc, Arc, RwLock};
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use std::sync::mpsc::{Receiver, Sender};
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use std::thread::spawn;
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use self::bufstream::BufStream;
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fn handle_client(mut stream: &TcpStream, adresse: &str, name: String) {
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let mut msg: Vec<u8> = Vec::new();
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fn handle_connection(
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stream: &mut BufStream<TcpStream>,
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chan: Sender<String>,
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arc: Arc<RwLock<Vec<String>>>,
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) {
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stream.write(b"Welcome this server!\n").unwrap();
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stream
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.write(b"Please input your username (max. 20chars): ")
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.unwrap();
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stream.flush().unwrap();
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let mut name = String::new();
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stream.read_line(&mut name).unwrap();
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let name = name.trim_right();
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stream
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.write_fmt(format_args!("Hello, {}!\n", name))
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.unwrap();
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stream.flush().unwrap();
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let mut pos = 0;
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loop {
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let buf = &mut [0; 10];
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{
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let lines = arc.read().unwrap();
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for i in pos..lines.len() {
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stream.write_fmt(format_args!("{}", lines[i])).unwrap();
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pos = lines.len();
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}
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}
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stream.write(b" > ").unwrap();
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stream.flush().unwrap();
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match stream.read(buf) {
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Ok(received) => {
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// si on a reçu 0 octet, ça veut dire que le client s'est déconnecté
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if received < 1 {
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println!("Client disconnected {}", adresse);
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return;
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}
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let mut x = 0;
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for c in buf {
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// si on a dépassé le nombre d'octets reçus, inutile de continuer
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if x >= received {
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break;
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}
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x += 1;
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if *c == '\n' as u8 {
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println!(
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"message reçu {}({}) : {}",
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name,
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adresse,
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// on convertit maintenant notre buffer en String
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String::from_utf8(msg).unwrap()
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);
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stream.write(b"ok\n").unwrap();
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msg = Vec::new();
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} else {
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msg.push(*c);
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}
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}
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}
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Err(_) => {
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println!("Client disconnected {}", adresse);
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return;
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}
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let mut reads = String::new();
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stream.read_line(&mut reads).unwrap();
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if reads.trim().len() != 0 {
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chan.send(format!("[{}] said: {}", name, reads)).unwrap();
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}
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}
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}
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pub fn serveur(port: String) {
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println!("Port: {}", port);
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let mut serv = String::from("127.0.0.1:");
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serv.push_str(&port);
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let listener = TcpListener::bind(serv.to_string()).unwrap();
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pub fn serveur(addr: String) {
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// Ouverture de la connexion sur socket
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let addr = SocketAddr::from_str(&addr).unwrap();
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// Ajout d’un listener Tcp sur le socket
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let listener = TcpListener::bind(addr).unwrap();
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println!("En attente d’un client...");
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// création des receveurs et envoyeurs de strings asynchrones
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let (sender, receiver): (Sender<String>, Receiver<String>) = mpsc::channel();
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let arc: Arc<RwLock<Vec<String>>> = Arc::new(RwLock::new(Vec::new()));
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let arc_w = arc.clone();
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// Multi-client ///////////////////////////////////////////////////////////
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// boucle infinie en parallèle pour recevoir des messages
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spawn(move || {
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loop {
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// lit le message depuis le receveur
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let msg = receiver.recv().unwrap();
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print!("DEBUG: message {}", msg);
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{
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let mut arc_w = arc_w.write().unwrap();
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arc_w.push(msg);
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}
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}
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});
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// Réception des clients
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for stream in listener.incoming() {
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match stream {
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Ok(stream) => {
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let adresse = match stream.peer_addr() {
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Ok(addr) => format!("[adresse : {}]", addr),
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Err(_) => "inconnue".to_owned(),
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};
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let name = String::from("Toto");
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println!("Nouveau client {}", adresse);
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thread::spawn(move || handle_client(&stream, &*adresse, name));
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}
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Err(e) => {
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println!("La connexion du client a échoué : {}", e);
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Err(e) => println!("Erreur écoute : {}", e),
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Ok(mut stream) => {
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println!(
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"Nouvelle connexion de {} vers {}",
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stream.peer_addr().unwrap(),
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stream.local_addr().unwrap()
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);
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let sender = sender.clone();
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let arc = arc.clone();
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spawn(move || {
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let mut stream = BufStream::new(stream);
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handle_connection(&mut stream, sender, arc);
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});
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}
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}
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println!("En attente d’un autre client...");
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}
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}
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