Phuntsok Drak-pa
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fe41a56c66
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documentation update
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2018-11-27 15:49:24 +01:00 |
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Phuntsok Drak-pa
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7d99a626e1
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Fixed ppm format, now creates image identical to original image
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2018-11-27 13:36:24 +01:00 |
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Phuntsok Drak-pa
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750a7a750f
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first steps in uncompressing, will finish later
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2018-11-26 02:28:15 +01:00 |
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Phuntsok Drak-pa
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0ab3192fa4
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code style
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2018-11-24 22:51:25 +01:00 |
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Phuntsok Drak-pa
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ae74134064
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fixed documentation
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2018-11-24 22:41:29 +01:00 |
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Phuntsok Drak-pa
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a289cfbf2d
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code style
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2018-11-24 21:58:55 +01:00 |
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Phuntsok Drak-pa
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a27a31a0ae
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I think I fixed zones detection, still got memory leak
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2018-11-24 21:33:47 +01:00 |
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Phuntsok Drak-pa
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87dfa5b2a6
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Debug prints now only in debug builds
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2018-11-23 10:31:47 +01:00 |
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Phuntsok Drak-pa
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d8c7e7d454
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refactored, pointers not obfuscated anymore
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2018-11-21 10:46:01 +01:00 |
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Phuntsok Drak-pa
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30f17020e4
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removed unneeded line for debugging
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2018-11-12 15:25:21 +01:00 |
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Phuntsok Drak-pa
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90d4b0cfc3
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removed reference to Glut and OpenGL
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2018-11-12 14:25:06 +01:00 |
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Phuntsok Drak-pa
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4f62acd157
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fixed... kinda? Works with valgrind, not vanilla
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2018-11-11 18:17:33 +01:00 |
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Phuntsok Drak-pa
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0315cbf7dd
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file won't open apparently
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2018-11-11 17:05:03 +01:00 |
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Phuntsok Drak-pa
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41dfd68f09
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trying stuff
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2018-11-11 16:32:27 +01:00 |
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Phuntsok Drak-pa
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a036b86ba7
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code style
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2018-11-07 00:45:09 +01:00 |
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Phuntsok Drak-pa
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fa42564c17
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coding style + initial compression algorithm
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2018-11-06 16:08:20 +01:00 |
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Phuntsok Drak-pa
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477f702870
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coding style
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2018-11-03 16:35:06 +01:00 |
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Phuntsok Drak-pa
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ec8676e7ab
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removed duplicated headers
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2018-10-31 11:41:12 +01:00 |
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Phuntsok Drak-pa
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27d025348f
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removed header already included by other headers
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2018-10-31 10:32:22 +01:00 |
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Phuntsok Drak-pa
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6c07827b21
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fixed conversion issues
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2018-10-31 09:56:44 +01:00 |
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Phuntsok Drak-pa
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150ce6982a
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lots of structures, function helpers and documentation
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2018-10-21 21:42:58 +02:00 |
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