always redraw images
Previously when covering the sent window with an image slide selected and exposing it again, the image was lost. This change always redraws the image and also removes the now redundant bit flag in the state enum.
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parent
efea6575ca
commit
dca314e7a9
9
sent.c
9
sent.c
@ -33,7 +33,6 @@ char *argv0;
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typedef enum {
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typedef enum {
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NONE = 0,
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NONE = 0,
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SCALED = 1,
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SCALED = 1,
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DRAWN = 2
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} imgstate;
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} imgstate;
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typedef struct {
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typedef struct {
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@ -320,7 +319,6 @@ ffdraw(Image *img)
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XPutImage(xw.dpy, xw.win, d->gc, img->ximg, 0, 0,
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XPutImage(xw.dpy, xw.win, d->gc, img->ximg, 0, 0,
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xoffset, yoffset, img->ximg->width, img->ximg->height);
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xoffset, yoffset, img->ximg->width, img->ximg->height);
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XFlush(xw.dpy);
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XFlush(xw.dpy);
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img->state |= DRAWN;
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}
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}
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void
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void
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@ -441,7 +439,7 @@ advance(const Arg *arg)
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LIMIT(new_idx, 0, slidecount-1);
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LIMIT(new_idx, 0, slidecount-1);
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if (new_idx != idx) {
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if (new_idx != idx) {
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if (slides[idx].img)
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if (slides[idx].img)
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slides[idx].img->state &= ~(DRAWN | SCALED);
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slides[idx].img->state &= ~SCALED;
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idx = new_idx;
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idx = new_idx;
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ffload(&slides[idx]);
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ffload(&slides[idx]);
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xdraw();
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xdraw();
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@ -514,8 +512,7 @@ xdraw()
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} else {
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} else {
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if (!(im->state & SCALED))
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if (!(im->state & SCALED))
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ffprepare(im);
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ffprepare(im);
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if (!(im->state & DRAWN))
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ffdraw(im);
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ffdraw(im);
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}
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}
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}
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}
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@ -645,7 +642,7 @@ configure(XEvent *e)
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{
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{
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resize(e->xconfigure.width, e->xconfigure.height);
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resize(e->xconfigure.width, e->xconfigure.height);
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if (slides[idx].img)
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if (slides[idx].img)
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slides[idx].img->state &= ~(DRAWN | SCALED);
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slides[idx].img->state &= ~SCALED;
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xdraw();
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xdraw();
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}
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}
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