pumopm/src/battery_state.rs

147 lines
4.0 KiB
Rust

use notify_rust::{Hint, Notification, Urgency};
pub enum VerbosityLevel {
None = 0,
Some = 1,
Lots = 2,
}
pub struct BatteryState {
manager: battery::Manager,
battery: battery::Battery,
refresh_rate: u64,
low_level: f32,
very_low_level: f32,
critical_level: f32,
is_triggered_low: bool,
is_triggered_very_low: bool,
verbosity: VerbosityLevel,
}
pub const DEFAULT_LOW: f32 = 25_f32;
pub const DEFAULT_VERY_LOW: f32 = 15_f32;
pub const DEFAULT_CRITICAL: f32 = 10_f32;
pub const DEFAULT_REFRESH: u64 = 5;
impl BatteryState {
pub fn new(
low_level: f32,
very_low_level: f32,
critical_level: f32,
refresh_rate: u64,
verbosity: VerbosityLevel,
) -> battery::Result<Self> {
let manager = battery::Manager::new().unwrap();
let battery = match manager.batteries().unwrap().next() {
Some(Ok(battery)) => battery,
Some(Err(e)) => {
eprintln!("An error occured: {}", e);
return Err(e);
}
None => {
eprintln!("Unable to find any battery");
use std::io;
return Err(io::Error::from(io::ErrorKind::NotFound).into());
}
};
Ok(Self {
manager,
battery,
refresh_rate,
low_level,
very_low_level,
critical_level,
is_triggered_low: false,
is_triggered_very_low: false,
verbosity,
})
}
fn get_charge(&self) -> f32 {
self.battery.state_of_charge().value * 100_f32
}
fn reset_levels(&mut self) {
self.is_triggered_low = false;
self.is_triggered_very_low = false;
}
fn trigger_low(&mut self) {
if !self.is_triggered_low {
self.is_triggered_low = true;
let time = match self.battery.time_to_empty() {
Some(e) => e.value.to_string(),
None => String::from("unknown"),
};
let level = self.battery.state_of_charge().value * 100.0;
let message =
format!("Battery level is low! {} left ({}%)", time, level);
Notification::new()
.summary("Low Battery")
.body(message.as_str())
.hint(Hint::Category("battery".to_owned()))
.urgency(Urgency::Normal)
.show()
.unwrap();
}
}
fn trigger_very_low(&mut self) {
if !self.is_triggered_very_low {
self.is_triggered_very_low = true;
let time = match self.battery.time_to_empty() {
Some(e) => e.value.to_string(),
None => String::from("unknown"),
};
let level = self.battery.state_of_charge().value * 100.0;
let message = format!(
"Battery level is very low! {} left ({}%)",
time, level
);
Notification::new()
.summary("Low Battery")
.body(message.as_str())
.hint(Hint::Category("battery".to_owned()))
.urgency(Urgency::Critical)
.show()
.unwrap();
}
}
pub fn update(&mut self) {
self.manager.refresh(&mut self.battery).unwrap();
use battery::State::{Discharging, Empty};
match self.battery.state() {
Discharging | Empty => match self.get_charge() {
x if x < self.very_low_level => self.trigger_very_low(),
x if x < self.low_level => self.trigger_low(),
_ => {}
},
_ => self.reset_levels(),
}
use std::{thread, time::Duration};
thread::sleep(Duration::from_secs(self.refresh_rate));
}
}
impl Default for BatteryState {
fn default() -> Self {
Self::new(
DEFAULT_LOW,
DEFAULT_VERY_LOW,
DEFAULT_CRITICAL,
DEFAULT_REFRESH,
VerbosityLevel::None,
)
.unwrap()
}
}