refactor: change to litterate config
Configuration is now held by the `.org` files. All `.nix` files are tangled from the org-mode files.
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#+title: Game Launchers
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#+setupfile: ../../headers
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* Game Launchers
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The actual game launchers and clients I use, kept separate from my
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catch-all package list so they only show up on hosts that actually
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want them. Here’s the =homeManager.game-packages= module.
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#+begin_src nix :tangle yes
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{
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flake.modules.homeManager.game-packages = {
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pkgs,
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lib,
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config,
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...
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}:
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with lib; let
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cfg = config.home.games.game-packages;
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in {
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<<options>>
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<<config>>
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};
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}
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#+end_src
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** Declaring the Option
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#+name: options
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#+begin_src nix
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options.home.games.game-packages.enable = mkEnableOption "Install game launchers and clients";
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#+end_src
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** The Packages
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=atlauncher= and =heroic= are launchers for Minecraft and for
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Epic/GOG/Amazon respectively. =openmw= is an open-source
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reimplementation of Morrowind’s engine. It makes the experience a lot
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more enjoyable, especially on a 2K 21:9 screen like the one I use on
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my main computer. =openttd-jgrpp= is OpenTTD with the JGR patchpack.
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=moonlight-qt= lets me stream from my gaming machine to another one on
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the network (mostly via Tailscale). Lastly, =vintagestory= is, well,
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Vintage Story, and where all my free time has been disappearing into
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since early 2026.
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#+name: config
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#+begin_src nix
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config.home.packages = mkIf cfg.enable (with pkgs; [
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atlauncher
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heroic
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openmw
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openttd-jgrpp
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moonlight-qt
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vintagestory
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]);
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#+end_src
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