[StumpWM] Fix ncmpcpp keybinds
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@ -1754,7 +1754,7 @@ Then, let’s declare a keymap for our media controls.
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#+name: media-management
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#+caption: ~*my-media-keymap*~
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| Keychord | Function |
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|----------+-----------------------------|
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|----------+-----------------------------------|
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| ~.~ | ~media-interactive~ |
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| ~«~ | ~mpd-prev~ |
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| ~»~ | ~mpd-next~ |
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@ -1765,8 +1765,8 @@ Then, let’s declare a keymap for our media controls.
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| ~p~ | ~mpd-toggle-pause~ |
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| ~s~ | ~mpd-stop~ |
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| ~u~ | ~mpd-update~ |
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| ~N~ | ~term ncmpcpp -q~ |
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| ~v~ | ~term ncmpcpp -qs visualizer~ |
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| ~N~ | ~exec kitty ncmpcpp -q~ |
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| ~v~ | ~exec kitty ncmpcpp -qs visualizer~ |
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Let’s translate this table in CommonLisp:
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#+begin_src lisp
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@ -1872,7 +1872,7 @@ games and the bépo layout most of the time. I’ll use the command
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"\n")
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#+end_src
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#+RESULTS[a20994f97465549466dd676b4b452593194e0495]: keybinds-gen
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#+RESULTS[017aa07fd2bba7a85e92534b1a46ef338d683af5]: keybinds-gen
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#+begin_src lisp :exports none
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(define-key m (kbd ".") "media-interactive")
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(define-key m (kbd "guillemotleft") "mpd-prev")
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@ -1884,8 +1884,8 @@ games and the bépo layout most of the time. I’ll use the command
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(define-key m (kbd "p") "mpd-toggle-pause")
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(define-key m (kbd "s") "mpd-stop")
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(define-key m (kbd "u") "mpd-update")
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(define-key m (kbd "N") "term ncmpcpp -q")
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(define-key m (kbd "v") "term ncmpcpp -qs visualizer")
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(define-key m (kbd "N") "exec kitty ncmpcpp -q")
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(define-key m (kbd "v") "exec kitty ncmpcpp -qs visualizer")
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#+end_src
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#+name: interactive-gen
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