Lucien Cartier-Tilet
bbb77f27c8
All checks were successful
deploy / build (push) Successful in 5m42s
1358 lines
56 KiB
Org Mode
1358 lines
56 KiB
Org Mode
#+title: AwesomeWM
|
||
#+setupfile: ../headers
|
||
#+PROPERTY: header-args :noweb yes :tangle no :exports none
|
||
#+PROPERTY: header-args:lua :tangle ~/.config/awesome/rc.lua :exports code :noweb yes :mkdirp yes
|
||
|
||
* AwesomeWM
|
||
From the Arch Wiki: awesome is a highly configurable, next generation framework
|
||
window manager for Xorg. It is very fast and extensible. It is primarily
|
||
targeted at power users, developers and any people dealing with every day
|
||
computing tasks and who want to have fine-grained control on its graphical
|
||
environment.
|
||
|
||
Personally, what really made me want to try Awesome is the fact its
|
||
configuration file is written with an actual programming language and not just a
|
||
configuration language like with i3, and by the fact it works with tags and not
|
||
workspaces which makes window management much more flexible.
|
||
|
||
This document was written in Emacs with Org-mode and is both the documentation
|
||
and source code of my configuration file which can be extracted to
|
||
~$HOME/.config/awesome/rc.lua~ through a call to ~org-babel-tangle~.
|
||
|
||
** Launching Awesome
|
||
In order to launch Awesome with ~startx~, I need a ~xinit~-compatible
|
||
script. Here is my ~$HOME/.xinitrc.awesome~ file:
|
||
#+begin_src sh :tangle ~/.xinitrc.awesome
|
||
xhost +
|
||
exec awesome
|
||
#+end_src
|
||
|
||
** Loading libraries
|
||
First of all, some initialization is needed, and this initialization is about
|
||
math randomness. So, let’s initialize the ~random~ method of the ~math~ library:
|
||
#+BEGIN_SRC lua
|
||
math.randomseed(os.time())
|
||
#+END_SRC
|
||
|
||
In order to be able to load libraries properly, I first need to make sure
|
||
LuaRocks is installed, so I can also make sure the packages our configuration
|
||
depends on installed through it can be found. If LuaRocks is not installed, then
|
||
do nothing.
|
||
#+BEGIN_SRC lua
|
||
pcall(require, "luarocks.loader")
|
||
#+END_SRC
|
||
|
||
Next, we’ll also load the following libraries
|
||
#+NAME: table-imported-libraries
|
||
| Library | Import as | What it is |
|
||
|---------------------+---------------+---------------------------|
|
||
| gears | gears | Standard Awesome library |
|
||
| awful | awful | Standard Awesome library |
|
||
| wibox | wibox | Widget and layout library |
|
||
| beautiful | beautiful | Theme handling library |
|
||
| naughty | naughty | Notification library |
|
||
| menubar | menubar | Create menus |
|
||
| awful.hotkeys_popup | hotkeys_popup | Help window for hotkeys |
|
||
|
||
#+NAME: imported-libraries
|
||
#+BEGIN_SRC emacs-lisp :var libs=table-imported-libraries :cache yes
|
||
(mapconcat (lambda (x) (format "local %s = require(\"%s\")"
|
||
(cadr x)
|
||
(car x)))
|
||
libs
|
||
"\n")
|
||
#+END_SRC
|
||
|
||
#+RESULTS[a66d7b66dbd4b4001dc3f649840b66761cc915b5]: imported-libraries
|
||
: local gears = require("gears")
|
||
: local awful = require("awful")
|
||
: local wibox = require("wibox")
|
||
: local beautiful = require("beautiful")
|
||
: local naughty = require("naughty")
|
||
: local menubar = require("menubar")
|
||
: local hotkeys_popup = require("awful.hotkeys_popup")
|
||
|
||
Here is the actual code in the config file:
|
||
#+BEGIN_SRC lua
|
||
<<imported-libraries()>>
|
||
#+END_SRC
|
||
|
||
I also want to be able to autofocus the first window when I go to another workspace, so let’s require that:
|
||
#+BEGIN_SRC lua
|
||
require("awful.autofocus")
|
||
#+END_SRC
|
||
|
||
And finally, I want to be able to declare some shortcuts specific to some apps
|
||
thanks to the hotkeys help widget.
|
||
#+BEGIN_SRC lua
|
||
require("awful.hotkeys_popup.keys")
|
||
#+END_SRC
|
||
By the way, let’s initialize the ~random~ method of the ~math~ library:
|
||
#+BEGIN_SRC lua
|
||
math.randomseed(os.time())
|
||
#+END_SRC
|
||
|
||
** Error handling
|
||
This code checks if Awesome encountered an error during startup and fell back to
|
||
another config. This code will only ever execute for the fallback config.
|
||
#+BEGIN_SRC lua
|
||
if awesome.startup_errors then
|
||
naughty.notify({ preset = naughty.config.presets.critical,
|
||
title = "Oops, there were errors during startup!",
|
||
text = awesome.startup_errors })
|
||
end
|
||
#+END_SRC
|
||
|
||
And this code handles runtime errors after startup thanks to signals.
|
||
#+BEGIN_SRC lua
|
||
do
|
||
local in_error = false
|
||
awesome.connect_signal("debug::error", function (err)
|
||
-- Make sure we don't go into an endless error loop
|
||
if in_error then return end
|
||
in_error = true
|
||
|
||
naughty.notify({ preset = naughty.config.presets.critical,
|
||
title = "Oops, an error happened!",
|
||
text = tostring(err) })
|
||
in_error = false
|
||
end)
|
||
end
|
||
#+END_SRC
|
||
|
||
** Variable definitions
|
||
*** Themes
|
||
With Awesome, it is possible to load or write custom themes in order to give
|
||
Awesome a special look that fits the user. I am currently using a custom theme
|
||
that is not yet included in my dotfiles. I will add it later, along with the
|
||
images used for the theme.
|
||
#+BEGIN_SRC lua
|
||
beautiful.init("/home/phundrak/.config/awesome/nord/theme.lua")
|
||
#+END_SRC
|
||
|
||
*** Default terminal and text editor
|
||
The two following variables are set so that I don’t need to go over my whole
|
||
config file in order to modify which terminal or text editor I use, not that I
|
||
do it often though.
|
||
#+BEGIN_SRC lua
|
||
terminal = "kitty"
|
||
editor = os.getenv("EDITOR") or "emacsclient -c -a emacs"
|
||
#+END_SRC
|
||
|
||
*** Keys
|
||
The following declares the default Modkey. Usually, ~Mod4~ is the Super key,
|
||
situated between the Ctrl key and the Alt key with a logo (usually Windows’).
|
||
Another usual value for this is ~Mod1~, which is the Alt key, but it has greater
|
||
chances of interfering with other software. I also defined some other obvious
|
||
variables in order to make my code cleaner later on.
|
||
#+BEGIN_SRC lua
|
||
modkey = "Mod4"
|
||
shift = "Shift"
|
||
control = "Control"
|
||
meta = "Mod1"
|
||
alt = "Mod1" -- Just in case
|
||
#+END_SRC
|
||
|
||
** Custom functions
|
||
*** Wallpaper-related functions
|
||
**** Set a random wallpaper
|
||
This function sets a random wallpaper from the directory
|
||
=~/Pictures/Wallpapers=, see [[file:../scripts.md#pape-update][pape-update]] in my custom scripts.
|
||
#+BEGIN_SRC lua
|
||
local function set_random_pape()
|
||
awful.spawn.with_shell("pape-update")
|
||
naughty.notify({ preset = naughty.config.presets.normal,
|
||
title = "Wallpaper change",
|
||
text = "Done!"})
|
||
end
|
||
#+END_SRC
|
||
|
||
**** Restore previous wallpaper
|
||
I also wrote the following function that will restore the previously set
|
||
wallpaper:
|
||
#+BEGIN_SRC lua
|
||
local function set_wallpaper(_)
|
||
awful.spawn.with_shell("nitrogen --restore")
|
||
end
|
||
#+END_SRC
|
||
|
||
*** Layout manipulation
|
||
The following function is used by a shortcut described below in [[file:./awesome.md#clients][Keybindings: Clients]].
|
||
#+BEGIN_SRC lua
|
||
local function client_go_back()
|
||
awful.client.focus.history.previous()
|
||
if client.focus then
|
||
client.focus:raise()
|
||
end
|
||
end
|
||
#+END_SRC
|
||
|
||
*** Clients manipulation
|
||
#+BEGIN_SRC lua
|
||
local function restore_minimized_clients()
|
||
local c = awful.client.restore()
|
||
-- Focus restored client
|
||
if c then
|
||
c:emit_signal(
|
||
"request::activate", "key.unminimize", {raise = true}
|
||
)
|
||
end
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function toggle_fullscreen_client(c)
|
||
c.fullscreen = not c.fullscreen
|
||
c:raise()
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function toggle_maximized(c)
|
||
c.maximized = not c.maximized
|
||
c:raise()
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function toggle_vertical_maximized(c)
|
||
c.maximized_vertical = not c.maximized_vertical
|
||
c:raise()
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function toggle_horizontal_maximized(c)
|
||
c.maximized_horizontal = not c.maximized_horizontal
|
||
c:raise()
|
||
end
|
||
#+END_SRC
|
||
|
||
*** Tag manipulation
|
||
#+BEGIN_SRC lua
|
||
local function view_tag_n(i)
|
||
local screen = awful.screen.focused()
|
||
local tag = screen.tags[i]
|
||
if tag then
|
||
tag:view_only()
|
||
end
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function toggle_tag_n(i)
|
||
local screen = awful.screen.focused()
|
||
local tag = screen.tags[i]
|
||
if tag then
|
||
awful.tag.viewtoggle(tag)
|
||
end
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function move_focused_to_tag_n(i)
|
||
if client.focus then
|
||
local tag = client.focus.screen.tags[i]
|
||
if tag then
|
||
client.focus:move_to_tag(tag)
|
||
end
|
||
end
|
||
end
|
||
#+END_SRC
|
||
|
||
#+BEGIN_SRC lua
|
||
local function toggle_focused_client_to_tag_n(i)
|
||
if client.focus then
|
||
local tag = client.focus.screen.tags[i]
|
||
if tag then
|
||
client.focus:toggle_tag(tag)
|
||
end
|
||
end
|
||
end
|
||
#+END_SRC
|
||
|
||
*** Awesome prompt
|
||
#+BEGIN_SRC lua
|
||
local function invoke_lua_execute_prompt()
|
||
awful.prompt.run {
|
||
prompt = "Run Lua code: ",
|
||
textbox = awful.screen.focused().promptbox.widget,
|
||
exe_callback = awful.util.eval,
|
||
history_path = awful.util.get_cache_dir() .. "/history_eval"
|
||
}
|
||
end
|
||
#+END_SRC
|
||
|
||
** Layouts
|
||
The following is a list of available windows layouts. I only enable some of
|
||
them, and their order in the table is their order in Awesome.
|
||
#+NAME: table-layouts
|
||
| Layout | Enabled? |
|
||
|-----------------+----------|
|
||
| magnifier | yes |
|
||
| tile.left | yes |
|
||
| tile | yes |
|
||
| tile.bottom | yes |
|
||
| tile.top | yes |
|
||
| max | yes |
|
||
| max.fullscreen | yes |
|
||
| floating | yes |
|
||
| fair | yes |
|
||
| fair.horizontal | yes |
|
||
| spiral | yes |
|
||
| spiral.dwindle | yes |
|
||
| corner.nw | no |
|
||
| corner.ne | no |
|
||
| corner.sw | no |
|
||
| corner.se | no |
|
||
|
||
#+NAME: list-layouts
|
||
#+BEGIN_SRC emacs-lisp :var layouts=table-layouts :cache yes
|
||
(mapconcat (lambda (layout)
|
||
(let ((enabled-p (string= (cadr layout) "yes"))
|
||
(layout (car layout)))
|
||
(when enabled-p
|
||
(format "awful.layout.suit.%s,\n" layout))))
|
||
layouts
|
||
"")
|
||
#+END_SRC
|
||
|
||
#+RESULTS[bf3bbbd40ecc04ec19d9660abff2080b4f68196a]: list-layouts
|
||
#+begin_example
|
||
awful.layout.suit.magnifier,
|
||
awful.layout.suit.tile.left,
|
||
awful.layout.suit.tile,
|
||
awful.layout.suit.tile.bottom,
|
||
awful.layout.suit.tile.top,
|
||
awful.layout.suit.max,
|
||
awful.layout.suit.max.fullscreen,
|
||
awful.layout.suit.floating,
|
||
awful.layout.suit.fair,
|
||
awful.layout.suit.fair.horizontal,
|
||
awful.layout.suit.spiral,
|
||
awful.layout.suit.spiral.dwindle,
|
||
#+end_example
|
||
|
||
Here is the code that activates these layouts:
|
||
#+BEGIN_SRC lua
|
||
awful.layout.layouts = {
|
||
<<list-layouts()>>
|
||
}
|
||
#+END_SRC
|
||
|
||
** Top bar
|
||
The top bar in Awesome is declared thanks to a ~wibar~ widget fro the ~awful~
|
||
library. It is comprised of several buttons and widgets that will be declared
|
||
below.
|
||
|
||
*** Menus
|
||
#+NAME: make-menu
|
||
#+BEGIN_SRC emacs-lisp :var menu=table-main-menu
|
||
(mapconcat (lambda (item)
|
||
(format "{ \"%s\", %s }"
|
||
(car item)
|
||
(mapconcat #'identity (cdr item) ", ")))
|
||
menu
|
||
",\n")
|
||
#+END_SRC
|
||
|
||
#+RESULTS: make-menu
|
||
: { "awesome", awesomewm_menu, beautiful.awesome_icon },
|
||
: { "open terminal", terminal, nil }
|
||
|
||
It is possible to create actual menus in Awesome, including the one available at
|
||
the top-left corner of the screen. First, let’s declare a menu related to
|
||
Awesome:
|
||
#+NAME: table-awesome-menu
|
||
| Name | Command |
|
||
|-------------+---------------------------------------------------------------------|
|
||
| hotkeys | function() hotkeys_popup.show_help(nil, awful.screen.focused()) end |
|
||
| edit config | editor .. " " .. awesome.conffile |
|
||
| restart | awesome.restart |
|
||
| quit | function() awesome.quit() end |
|
||
|
||
And here is the actual code:
|
||
#+BEGIN_SRC lua
|
||
awesomewm_menu = {
|
||
<<make-menu(menu=table-awesome-menu)>>
|
||
}
|
||
#+END_SRC
|
||
|
||
Next, let’s create the main menu that will be used on ~S-w~ and at the top left
|
||
of the window:
|
||
#+NAME: table-main-menu
|
||
| Name | Command | Icon |
|
||
|---------------+----------------+------------------------|
|
||
| awesome | awesomewm_menu | beautiful.awesome_icon |
|
||
| open terminal | terminal | nil |
|
||
|
||
Here is the actual code:
|
||
#+BEGIN_SRC lua
|
||
mainmenu = awful.menu({ items = {
|
||
<<make-menu(menu=table-main-menu)>>
|
||
}})
|
||
#+END_SRC
|
||
|
||
For now it only has two entries: the Awesome menu and opening a terminal, I will
|
||
add some more later probably. Let’s specify it as being our main launcher:
|
||
#+BEGIN_SRC lua
|
||
launcher = awful.widget.launcher({ image = beautiful.awesome_icon,
|
||
menu = mainmenu })
|
||
#+END_SRC
|
||
|
||
Finally, let’s declare the menubar’s terminal for applications that require it.
|
||
#+BEGIN_SRC lua
|
||
menubar.utils.terminal = terminal
|
||
#+END_SRC
|
||
|
||
*** Widgets
|
||
Let’s declare the keyboard map indicator and switcher for the top bar:
|
||
#+BEGIN_SRC lua
|
||
keyboardlayout = awful.widget.keyboardlayout()
|
||
#+END_SRC
|
||
|
||
Let’s also create a clock widget:
|
||
#+BEGIN_SRC lua
|
||
textclock = wibox.widget.textclock()
|
||
#+END_SRC
|
||
|
||
*** Tag list
|
||
In order to create the taglist (an equivalent to workspaces, but better), we
|
||
need to create first a local variable that will hold the widget. It will be
|
||
declared as you can see below:
|
||
#+BEGIN_SRC lua :tangle no
|
||
local tasklist_buttons = gears.table.join(
|
||
-- configuration goes here
|
||
)
|
||
#+END_SRC
|
||
~gears.table.join()~ joins several tables together, as described [[https://awesomewm.org/doc/api/libraries/gears.table.html][here]], which
|
||
will be useful since all its arguments will be tables generated by the
|
||
~awful.button~ method which will be useful in order to manage what clicks on the
|
||
tags should do. First, let’s manage left clicks.
|
||
|
||
Left clicks in general are dedicated to tag visibility. A simple left click on a
|
||
tag should switch this tag as the only visible tag, no matter how many of them
|
||
were visible beforehand.
|
||
#+NAME: tag-simple-left-click
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 1, function(t) t:view_only() end)
|
||
#+END_SRC
|
||
|
||
However, left clicks combined with the modkey will add the clicked tag to the
|
||
list of visible tags, which allows the user to see windows from several tags at
|
||
once.
|
||
#+NAME: tag-mod-left-click
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ modkey }, 1, awful.tag.viewtoggle)
|
||
#+END_SRC
|
||
|
||
Right clicks are dedicated to window tagging. A simple right click will untag
|
||
the currently focused window and tag it again with the clicked tag, moving it
|
||
effectively from one tag to another.
|
||
#+NAME: tag-simple-right-click
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 3, function(t)
|
||
if client.focus then
|
||
client.focus:move_to_tag(t)
|
||
end
|
||
end)
|
||
#+END_SRC
|
||
|
||
However, a right click combined with the modkey will add the clicked tag to the
|
||
currently focused window, making it visible to both tags.
|
||
#+NAME: tag-mod-right-click
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ modkey }, 3, function(t)
|
||
if client.focus then
|
||
client.focus:toggle_tag(t)
|
||
end
|
||
end)
|
||
#+END_SRC
|
||
|
||
The scroll wheel is treated as clicks just as any right or left clicks and can
|
||
be interpreted by Awesome. They can prove useful when it comes to tags. If a
|
||
scroll up is detected over tags, then Awesome will display the previous tag.
|
||
#+NAME: tag-simple-scroll-up
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 4, function(t) awful.tag.viewprev(t.screen) end)
|
||
#+END_SRC
|
||
|
||
Otherwise, if a scroll down is detected, the next tag will be displayed.
|
||
#+NAME: tag-simple-scroll-down
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 5, function(t) awful.tag.viewnext(t.screen) end)
|
||
#+END_SRC
|
||
|
||
So, here’s the actual configuration code for the taglist:
|
||
#+BEGIN_SRC lua
|
||
local taglist_buttons = gears.table.join(
|
||
<<tag-simple-left-click>>,
|
||
<<tag-mod-left-click>>,
|
||
<<tag-simple-right-click>>,
|
||
<<tag-mod-right-click>>,
|
||
<<tag-simple-scroll-up>>,
|
||
<<tag-simple-scroll-down>>
|
||
)
|
||
#+END_SRC
|
||
|
||
*** Tasks list
|
||
Similarly to the tag list, the task list can display some special behavior
|
||
depending on the clicks it receives. These clicks are set like so:
|
||
#+BEGIN_SRC lua :tangle no
|
||
local tasklist_buttons = gears.table.join(
|
||
-- List of clicks
|
||
)
|
||
#+END_SRC
|
||
|
||
A left click on a task in the taskbar will simply focus and raise the window
|
||
linked to it if it is not focused. Otherwise, if the window is focused, the
|
||
window will be minimized.
|
||
#+NAME: task-simple-left-click
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 1, function (c)
|
||
if c == client.focus then
|
||
c.minimized = true
|
||
else
|
||
c:emit_signal(
|
||
"request::activate",
|
||
"tasklist",
|
||
{raise = true}
|
||
)
|
||
end
|
||
end)
|
||
#+END_SRC
|
||
|
||
If the right click is detected, then a list of all the opened clients is invoked
|
||
so we can switch to another (and if needed switch visible tag). The width of
|
||
this list will be 250px.
|
||
#+NAME: task-simple-right-click
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 3, function()
|
||
awful.menu.client_list({ theme = { width = 250 } })
|
||
end)
|
||
#+END_SRC
|
||
|
||
If a scroll up is detected, then let’s select the previous client in the
|
||
tasklist.
|
||
#+NAME: task-simple-scroll-up
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 4, function ()
|
||
awful.client.focus.byidx(1)
|
||
end)
|
||
#+END_SRC
|
||
|
||
If a scroll down is detected, then let’s select the next client in the tasklist.
|
||
#+NAME: task-simple-scroll-down
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 5, function ()
|
||
awful.client.focus.byidx(-1)
|
||
end)
|
||
#+END_SRC
|
||
|
||
So, here’s the actual code for the tasklist:
|
||
#+BEGIN_SRC lua
|
||
local tasklist_buttons = gears.table.join(
|
||
<<task-simple-left-click>>,
|
||
<<task-simple-right-click>>,
|
||
<<task-simple-scroll-up>>,
|
||
<<task-simple-scroll-down>>
|
||
)
|
||
#+END_SRC
|
||
|
||
** Theme and display
|
||
*** Screen update
|
||
When a screen’s geometry changes (e.g. when a different resolution is
|
||
applied), the signal ~property::geometry~ is sent. When this is the
|
||
case, the wallpaper should be redisplayed since it won’t necessarily
|
||
fit the new geometry of the screen. And remember, I have a [[file:./awesome.md#restore-previous-wallpaper][function
|
||
that does exactly that]]! Let’s connect this function to the geometry
|
||
change signal:
|
||
#+BEGIN_SRC lua
|
||
screen.connect_signal("property::geometry", set_wallpaper)
|
||
#+END_SRC
|
||
|
||
If a new screen gets connected, it will need to get a new wallpaper. A lot needs
|
||
to be done, and all the following lines of code will be inside a block like
|
||
this:
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.screen.connect_for_each_screen(function(s)
|
||
-- Code to be executed goes here
|
||
end)
|
||
#+END_SRC
|
||
|
||
So, due the code block above, if you see any reference to ~s~ in the code blocks
|
||
below, it will refer to the screen being set up by the function.
|
||
|
||
First, let’s set its wallpaper:
|
||
#+NAME: screen-set-pape
|
||
#+BEGIN_SRC lua :tangle no
|
||
set_wallpaper()
|
||
#+END_SRC
|
||
|
||
Next, let’s build a list of tags for the screen. *Be aware that each screen has
|
||
its own tag table!* The default layout will be the first refered to in the
|
||
layouts list described above.
|
||
#+NAME: screen-taglist
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9", "0" }, s, awful.layout.layouts[1])
|
||
#+END_SRC
|
||
|
||
Next, let’s create the taglist widget. It will use the ~taglist_buttons~
|
||
[[file:./awesome.md#tag-list][declared above]] in order to handle clicks on tags, and due to the
|
||
filter, all tags will be displayed in the tagbar ([[https://awesomewm.org/apidoc/widgets/awful.widget.taglist.html#List_filters][more about tag
|
||
filters]]).
|
||
#+NAME: screen-taglist-widget
|
||
#+BEGIN_SRC lua :tangle no
|
||
s.taglist = awful.widget.taglist {
|
||
screen = s,
|
||
filter = awful.widget.taglist.filter.all,
|
||
buttons = taglist_buttons
|
||
}
|
||
#+END_SRC
|
||
|
||
A tasklist widget will also get created thanks with the
|
||
~tasklist_button~ [[file:./awesome.md#tasks-list][declared above]] that will handle clicks on tasks.
|
||
Contrarily to the taglist widget above, the tasklist will only display
|
||
the screen’s current tags thanks to its filter.
|
||
#+NAME: screen-tasklist-widget
|
||
#+BEGIN_SRC lua :tangle no
|
||
s.tasklist = awful.widget.tasklist {
|
||
screen = s,
|
||
filter = awful.widget.tasklist.filter.currenttags,
|
||
buttons = tasklist_buttons
|
||
}
|
||
#+END_SRC
|
||
|
||
A promptbox will also be created for the screen:
|
||
#+NAME: screen-promptbox
|
||
#+BEGIN_SRC lua :tangle no
|
||
s.promptbox = awful.widget.prompt()
|
||
#+END_SRC
|
||
|
||
Then, Let’s create an imagebox widget in which will be contained an icon
|
||
indicating which layout is being used. We need one per screen. We will also make
|
||
it clickable: if there is a left click or a scroll up detected above it, the
|
||
next layout will be loaded; otherwise if a right click or a scroll down is
|
||
detected, the previous layout will be loaded.
|
||
#+NAME: screen-layout-indicator
|
||
#+BEGIN_SRC lua :tangle no
|
||
s.layoutbox = awful.widget.layoutbox(s)
|
||
s.layoutbox:buttons(gears.table.join(
|
||
awful.button({ }, 1, function () awful.layout.inc( 1) end),
|
||
awful.button({ }, 3, function () awful.layout.inc(-1) end),
|
||
awful.button({ }, 4, function () awful.layout.inc( 1) end),
|
||
awful.button({ }, 5, function () awful.layout.inc(-1) end)))
|
||
#+END_SRC
|
||
|
||
Now it is time to create the widget, a ~wibox~ that will contain our bar.
|
||
#+NAME: screen-wibox-widget
|
||
#+BEGIN_SRC lua :tangle no
|
||
s.wibox = awful.wibar({ position = "top", screen = s })
|
||
#+END_SRC
|
||
|
||
Finally, let’s set up our bar. Since it is a horizontal bar, its layout will be
|
||
horizontal too. Our launcher, taglist and promptbox will be part of the left
|
||
widgets, while the tasklist will be at the center, and the keyboard indicator,
|
||
the system tray, the clock and the layout indicator will be on the right.
|
||
#+NAME: screen-wibox-setup
|
||
#+BEGIN_SRC lua :tangle no
|
||
s.wibox:setup {
|
||
layout = wibox.layout.align.horizontal,
|
||
{ -- Left widgets
|
||
layout = wibox.layout.fixed.horizontal,
|
||
launcher,
|
||
s.taglist,
|
||
s.promptbox,
|
||
},
|
||
s.tasklist, -- Middle widget
|
||
{ -- Right widgets
|
||
layout = wibox.layout.fixed.horizontal,
|
||
keyboardlayout,
|
||
wibox.widget.systray(),
|
||
textclock,
|
||
s.layoutbox,
|
||
},
|
||
}
|
||
#+END_SRC
|
||
|
||
In the end, our code looks like this:
|
||
#+BEGIN_SRC lua
|
||
awful.screen.connect_for_each_screen(function(s)
|
||
<<screen-set-pape>>
|
||
<<screen-taglist>>
|
||
<<screen-taglist-widget>>
|
||
<<screen-tasklist-widget>>
|
||
<<screen-promptbox>>
|
||
<<screen-layout-indicator>>
|
||
<<screen-wibox-widget>>
|
||
<<screen-wibox-setup>>
|
||
end)
|
||
#+END_SRC
|
||
|
||
** Mouse bindings
|
||
It is possible with Awesome to bind some shortcuts to mouse events when the
|
||
mouse is above Awesome itself (not above some client). Only one is set: the
|
||
right click opens the Awesome menu.
|
||
#+BEGIN_SRC lua
|
||
root.buttons(gears.table.join(
|
||
awful.button({}, 3, function() mainmenu:toggle() end)
|
||
))
|
||
#+END_SRC
|
||
|
||
I will also set three mouse bindings for when the mouse is above a client:
|
||
- A simple click on a client will focus and raise it.
|
||
- A click on a client combined with a modkey press will allow the user to move a
|
||
client after focusing it and making it floating.
|
||
- A middle click on a client combined with a modkey press will toggle the
|
||
floating status of the client.
|
||
- A right click combined with the modkey will allow the user to resize a after
|
||
focusing it and making it a floating client.
|
||
|
||
#+BEGIN_SRC lua
|
||
clientbuttons = gears.table.join(
|
||
awful.button({ }, 1, function (c)
|
||
c:emit_signal("request::activate", "mouse_click", {raise = true})
|
||
end),
|
||
awful.button({ modkey }, 1, function (c)
|
||
c:emit_signal("request::activate", "mouse_click", {raise = true})
|
||
c.floating = true
|
||
awful.mouse.client.move(c)
|
||
end),
|
||
awful.button({ modkey }, 2, function (c)
|
||
awful.client.floating.toggle(c)
|
||
end),
|
||
awful.button({ modkey }, 3, function (c)
|
||
c:emit_signal("request::activate", "mouse_click", {raise = true})
|
||
c.floating = true
|
||
awful.mouse.client.resize(c)
|
||
end)
|
||
)
|
||
#+END_SRC
|
||
|
||
** Keybindings
|
||
Keybindings allow the user to execute some Lua code all across Awesome. They all
|
||
bear at least a list of modifier keys, the actual key to be pressed, the action
|
||
they keybinding should yield, a description, and a group. The latter two will be
|
||
useful for the keybindings help window which will display them all, sorted by
|
||
group and with the description displayed next to the keybinding itself.
|
||
|
||
Here are some keybindings related to Awesome itself. Most of them will be
|
||
described in tables, but due to some limitations from Org-mode (the Emacs mode
|
||
used to write this document and generate my Awesome configuration), a few of
|
||
them will be directly written as Lua code.
|
||
|
||
Here is a description of the tables displayed below:
|
||
- Key :: key which toggles the shortcut
|
||
- Modifiers :: modifier keys that are required to toggle the shortcut
|
||
- Lambda? :: whether or not the ~Action~ should be nested in a lambda function.
|
||
Possible values are:
|
||
- ~no~ :: The value is a Lua function to be executed as is
|
||
- ~yes~ :: The value is to be inserted into a lambda
|
||
- ~spawn~ :: The value is to be inserted in an ~awful.spawn~ call in a lambda
|
||
- ~shell~ :: The value is to be inserted in an ~awful.spawn.with_shell~ call
|
||
in a lambda
|
||
- Action :: code to be executed by the shortcut
|
||
- What it does :: short description of the shortcut’s action
|
||
- Group :: group in which the shortcut will appear in Awesome’s help window
|
||
- Clientkey? :: whether this should be a global shortcut or a shortcut only
|
||
aimed at clients (value is ~yes~ or ~no~)
|
||
|
||
#+NAME: gen-sc-text
|
||
#+BEGIN_SRC emacs-lisp
|
||
(lambda (x)
|
||
(let ((key (nth 0 x))
|
||
(modifiers (nth 1 x))
|
||
(lambda-p (pcase (nth 2 x)
|
||
("yes" 'lambda)
|
||
("shell" 'shell)
|
||
("terminal" 'terminal)
|
||
("spawn" 'spawn)
|
||
(otherwise nil)))
|
||
(action (nth 3 x))
|
||
(description (nth 4 x))
|
||
(group (nth 5 x))
|
||
(clientkey (if (string= (nth 6 x) "yes") "c" "")))
|
||
(format "awful.key({%s},\"%s\",%s,\n\t{description=\"%s\",group=\"%s\"})"
|
||
modifiers
|
||
key
|
||
(if (not lambda-p)
|
||
action
|
||
(format "function(%s) %s end" clientkey
|
||
(pcase lambda-p
|
||
('lambda action)
|
||
('shell
|
||
(format "awful.spawn.with_shell(\"%s\")" action))
|
||
('terminal
|
||
(format "awful.spawn(terminal..\" -e %s\")" action))
|
||
('spawn
|
||
(format "awful.spawn(\"%s\")" action)))))
|
||
description
|
||
group)))
|
||
#+END_SRC
|
||
|
||
#+NAME: gen-sc-glob
|
||
#+BEGIN_SRC emacs-lisp :var table=sc-client
|
||
(mapconcat
|
||
<<gen-sc-text>>
|
||
(seq-filter (lambda (x)
|
||
(let ((clientkey-p (nth 6 x)))
|
||
(or (not clientkey-p)
|
||
(string= "no" clientkey-p))))
|
||
table)
|
||
",\n")
|
||
#+END_SRC
|
||
|
||
#+NAME: gen-sc-client
|
||
#+BEGIN_SRC emacs-lisp :var table=sc-client :cache yes
|
||
(mapconcat
|
||
<<gen-sc-text>>
|
||
(seq-filter (lambda (keybind)
|
||
(string= "yes" (nth 6 keybind)))
|
||
table)
|
||
",\n")
|
||
#+END_SRC
|
||
|
||
#+NAME: sc-tag-num-gen
|
||
#+BEGIN_SRC emacs-lisp :var input=sc-tag-num :results drawer :wrap src lua
|
||
(let (result)
|
||
(dotimes (i 10 result)
|
||
(let* ((j (+ 1 i)))
|
||
(setq result
|
||
(cons
|
||
(mapconcat
|
||
(lambda (line)
|
||
(format
|
||
"awful.key({%s},\"#%d\",function() %s%d) end,
|
||
\t{description=\"%s%d\",group=\"%s\"})"
|
||
(nth 1 line) (+ j 9) (nth 2 line) j
|
||
(nth 3 line) j (nth 4 line)))
|
||
input
|
||
",\n") result))))
|
||
(mapconcat (lambda (x) x)
|
||
result
|
||
",\n\n"))
|
||
#+END_SRC
|
||
|
||
Most of these keybindings are available at root-level of Awesome and will be
|
||
declared in the ~globalkeys~ variable, which will be added then to ~root.keys~
|
||
(see [[https://awesomewm.org/doc/api/libraries/root.html#keys]]).
|
||
#+BEGIN_SRC lua :cache yes
|
||
globalkeys = gears.table.join(
|
||
-- Awesome
|
||
<<gen-sc-glob(sc-awesome)>>,
|
||
-- App
|
||
<<gen-sc-glob(sc-app)>>,
|
||
<<gen-sc-glob(sc-app-internet)>>,
|
||
<<gen-sc-glob(sc-app-screenshot)>>,
|
||
<<gen-sc-glob(sc-app-emacs)>>,
|
||
<<gen-sc-glob(sc-app-rofi)>>,
|
||
-- Client
|
||
<<gen-sc-glob(sc-client)>>,
|
||
-- Layout
|
||
<<gen-sc-glob(sc-layout)>>,
|
||
-- Media
|
||
<<gen-sc-glob(sc-media)>>,
|
||
-- Screen
|
||
<<gen-sc-glob(sc-screen)>>,
|
||
-- Tags
|
||
<<gen-sc-glob(sc-tag)>>,
|
||
-- Misc
|
||
<<gen-sc-glob(sc-misc)>>,
|
||
<<sc-tag-num-gen()>>
|
||
)
|
||
root.keys(globalkeys)
|
||
|
||
clientkeys = gears.table.join(
|
||
-- Client
|
||
<<gen-sc-client(sc-client)>>
|
||
)
|
||
#+END_SRC
|
||
|
||
*** Applications
|
||
#+NAME: sc-app
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|--------+-----------+---------+-----------------------+-------------------+-------|
|
||
| Return | modkey | yes | awful.spawn(terminal) | open a terminal | app |
|
||
| n | modkey | spawn | nemo | open file manager | app |
|
||
| g | modkey | spawn | gimp | open GIMP | app |
|
||
|
||
**** Internet apps
|
||
#+NAME: sc-app-internet
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-----+----------------+---------+-----------------------------------+--------------------+----------|
|
||
| b | modkey | yes | awful.spawn(os.getenv("BROWSER")) | invoke web browser | internet |
|
||
| d | control, shift | spawn | lightcord | launch Discord | internet |
|
||
|
||
**** Screenshots
|
||
#+NAME: sc-app-screenshot
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-------+-----------+---------+----------------------------------------------+-----------------------------+------------|
|
||
| Print | | spawn | scrot -e 'mv $f ~/Pictures/Screenshots' | Screenshot | screenshot |
|
||
| Print | control | spawn | scrot -s -e 'mv $f ~/Pictures/Screenshots' | Screenshot (area selection) | screenshot |
|
||
| Print | shift | spawn | scrot -d 3 -e 'mv $f ~/Pictures/Screenshots' | Screenshot (3s delay) | screenshot |
|
||
|
||
**** Emacs
|
||
#+NAME: sc-app-emacs
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-----+---------------+---------+-------------------+----------------------+-------|
|
||
| e | modkey | spawn | emacsclient -c -n | invoke Spacemacs | emacs |
|
||
| e | modkey, shift | spawn | emacs | invoke Vanilla Emacs | emacs |
|
||
|
||
**** Rofi
|
||
#+NAME: sc-app-rofi
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-----+------------------------+---------+------------------------------------------+---------------------------------+-------|
|
||
| a | modkey | shell | awiki | find and open an ArchWiki page | rofi |
|
||
| d | modkey | spawn | rofi -combi-modi drun,window -show combi | rofi for drun and windows | rofi |
|
||
| d | modkey, meta | spawn | rofi -show ssh | rofi for SSH | rofi |
|
||
| p | modkey, shift | shell | rofi-pass -t | types password from ~pass~ | rofi |
|
||
| p | modkey, control, shift | shell | rofi-pass | copy password from ~pass~ | rofi |
|
||
| e | modkey, meta | shell | rofi-emoji | select and copy emoji from list | rofi |
|
||
| m | modkey, meta | shell | rofi-mount | volume mounting helper | rofi |
|
||
| u | modkey, meta | shell | rofi-umount | volume unmounting helper | rofi |
|
||
| w | modkey, control | shell | wacom-setup | set up my wacom tablet | rofi |
|
||
| y | modkey | shell | ytplay | play web video in mpv | rofi |
|
||
| y | modkey, shift | shell | rofi-ytdl | download video from web | rofi |
|
||
|
||
*** Awesome
|
||
Here will be declared some shortcuts directly related to Awesome itself.
|
||
#+NAME: sc-awesome
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-----+------------------------+---------+---------------------------+-------------------------+---------|
|
||
| h | modkey | no | hotkeys_popup.show_help | show help | awesome |
|
||
| h | modkey, shift | yes | mainmenu:show() | show main menu | awesome |
|
||
| l | modkey | spawn | plock | lock screen | awesome |
|
||
| q | modkey, shift | no | awesome.quit | quit awesome | awesome |
|
||
| r | modkey, shift, control | no | awesome.restart | reload awesome | awesome |
|
||
| w | modkey | no | set_random_pape | set random wallpaper | awesome |
|
||
| w | modkey, shift | spawn | select-pape | set wallpaper | awesome |
|
||
| x | modkey | no | invoke_lua_execute_prompt | lua execute prompt | awesome |
|
||
| F4 | modkey, control | spawn | systemctl hibernate | hibernate computer | awesome |
|
||
| F4 | modkey, shift | spawn | systemctl suspend | suspend to RAM computer | awesome |
|
||
| F4 | modkey, shift, control | spawn | poweroff | power off computer | awesome |
|
||
|
||
*** Clients
|
||
These shortcuts are related to clients (aka windows) management.
|
||
#+NAME: sc-client
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group | Clientkey? |
|
||
|-----+------------------------+---------+----------------------------------+-------------------------------+--------+------------|
|
||
| c | modkey, meta | yes | awful.placement.centered(c) | center client | client | yes |
|
||
| f | modkey | yes | toggle_fullscreen_client(c) | toggle fullscreen | client | yes |
|
||
| m | modkey | yes | toggle_maximized(c) | toggle maximized | client | yes |
|
||
| m | modkey, shift | yes | toggle_horizontal_maximized(c) | toggle horizontally maximized | client | yes |
|
||
| m | modkey, control | yes | toggle_vertical_maximized(c) | toggle vertically maximized | client | yes |
|
||
| n | modkey, shift | yes | c.minimized = true | minimize | client | yes |
|
||
| n | modkey, control | no | restore_minimized_clients | restore minimized | client | no |
|
||
| o | modkey, shift | yes | c:move_to_screen() | move to screen | client | yes |
|
||
| q | modkey | yes | c:kill() | close client | client | yes |
|
||
| s | modkey | yes | awful.client.focus.byidx(-1) | focus previous client | client | no |
|
||
| t | modkey | yes | awful.client.focus.byidx(1) | focus next client | client | no |
|
||
| s | modkey, shift | yes | awful.client.swap.byidx(-1) | swap with previous client | client | no |
|
||
| t | modkey, shift | yes | awful.client.swap.byidx(1) | swap with next client | client | no |
|
||
| m | modkey, shift, control | yes | c:swap(awful.client.getmaster()) | swap with master client | client | yes |
|
||
| u | modkey | no | awful.client.urgent.jumpto | jump to urgent client | client | no |
|
||
| v | modkey | yes | c.ontop = not c.ontop | toggle keep on top | client | yes |
|
||
| f | modkey, control | no | awful.client.floating.toggle | toggle floating | client | yes |
|
||
| Tab | modkey | no | client_go_back | go back | client | no |
|
||
|
||
*** Layout manipulation
|
||
#+NAME: sc-layout
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-------+-----------------+---------+-------------------------------------+-----------------------------------+--------|
|
||
| r | modkey | yes | awful.tag.incmwfact(0.05) | increase master width factor | layout |
|
||
| c | modkey | yes | awful.tag.incmwfact(-0.05) | decrease master width factor | layout |
|
||
| r | modkey, shift | yes | awful.tag.incnmaster(1, nil, true) | increase number of master clients | layout |
|
||
| c | modkey, shift | yes | awful.tag.incnmaster(-1, nil, true) | decrease number of master clients | layout |
|
||
| r | modkey, control | yes | awful.tag.incncol(1, nil, true) | increase number of colums | layout |
|
||
| c | modkey, control | yes | awful.tag.incncol(-1, nil, true) | decrease number of colums | layout |
|
||
| space | modkey | yes | awful.layout.inc(1) | next layout | layout |
|
||
| space | modkey, meta | yes | awful.layout.inc(-1) | previous layout | layout |
|
||
|
||
*** Media
|
||
#+NAME: sc-media
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|----------------------+-----------------+----------+---------------------------------+--------------------------+-------|
|
||
| + | modkey, meta | shell | mpc volume +2 | increase mpd volume | media |
|
||
| - | modkey, meta | shell | mpc volume -2 | decrease mpd volume | media |
|
||
| n | modkey, meta | terminal | ncmpcpp -q | spawn ncmpcpp | media |
|
||
| v | modkey, meta | terminal | ncmpcpp -qs visualizer | spawn ncmpcpp visualizer | media |
|
||
| XF86AudioLowerVolume | | shell | amixer -q set Master 2%- unmute | lower volume | media |
|
||
| Prior | modkey, control | shell | amixer -q set Master 2%- unmute | lower volume | media |
|
||
| XF86AudioRaiseVolume | | shell | amixer -q set Master 2%+ unmute | raise volume | media |
|
||
| Next | modkey, control | shell | amixer -q set Master 2%+ unmute | lower volume | media |
|
||
| XF86AudioMute | | shell | amixer -q set master 1+ toggle | toggle mute audio | media |
|
||
| Prior | modkey, control | shell | amixer -q set master 1+ toggle | toggle mute audio | media |
|
||
| XF86AudioPrev | | shell | mpc prev | previous mpd track | media |
|
||
| XF86AudioLowerVolume | meta | shell | mpc prev | prevous mpd track | media |
|
||
| Prior | modkey | shell | mpc prev | previous mpd track | media |
|
||
| XF86AudioNext | | shell | mpc next | next mpd track | media |
|
||
| XF86AudioRaiseVolume | meta | shell | mpc next | next mpd track | media |
|
||
| Next | modkey | shell | mpc next | next mpd track | media |
|
||
| XF86AudioPlay | | shell | mpc toggle | toggle mpd playback | media |
|
||
| p | modkey | shell | mpc toggle | toggle mpd playback | media |
|
||
| XF86AudioStop | | shell | mpc stop | stop playback | media |
|
||
| XF86AudioPlay | meta | shell | mpc stop | stop playback | media |
|
||
| p | modkey, meta | shell | mpc stop | stop playback | media |
|
||
|
||
*** Screen
|
||
#+NAME: sc-screen
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|-----------------------+--------------+---------+---------------------------------+----------------------------+--------|
|
||
| t | modkey, meta | yes | awful.screen.focus_relative(1) | focus next screen | screen |
|
||
| s | modkey, meta | yes | awful.screen.focus_relative(-1) | focus previous screen | screen |
|
||
| XF86MonBrightnessDown | | shell | xbacklight -dec 1 | decrease screen brightness | screen |
|
||
| Next | modkey, meta | shell | xbacklight -dec 1 | decrease screen brightness | screen |
|
||
| XF86MonBrightnessUp | | shell | xbacklight -inc 1 | increase screen brightness | screen |
|
||
| Prev | modkey, meta | shell | xbacklight -inc 1 | increase screen brightness | screen |
|
||
| F3 | modkey | spawn | arandr | randr graphical frontend | screen |
|
||
| o | modkey | yes | awful.screen.focus_relative(1) | focus next screen | screen |
|
||
|
||
*** Tags
|
||
#+NAME: sc-tag
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|--------+-----------------+---------+---------------------------+--------------+-------|
|
||
| Escape | modkey | no | awful.tag.history.restore | go back | tag |
|
||
| t | modkey, control | no | awful.tag.viewprev | view prev | tag |
|
||
| s | modkey, control | no | awful.tag.viewnext | view next | tag |
|
||
|
||
Another set of shortcuts is linked to the number row on the keyboard that allow
|
||
the manipulation of the default tags that range from ~1~ to ~10~ (the latter is
|
||
displayed as ~0~). Here is what the possible actions are:
|
||
#+NAME: sc-tag-num
|
||
| Key | Modifiers | Action | What it does | Group |
|
||
|--------+------------------------+---------------------------------+--------------------------------+-------|
|
||
| Number | modkey | view_tag_n( | view tag # | tag |
|
||
| Number | modkey, control | toggle_tag_n( | toggle tag # | tag |
|
||
| Number | modkey, shift | move_focused_to_tag_n( | move focused client to tag # | tag |
|
||
| Number | modkey, control, shift | toggle_focused_client_to_tag_n( | Toggle focused client on tag # | tag |
|
||
|
||
*** Misc
|
||
In this category you will find other keybindings that do not fit in other
|
||
categories. For now, the only keybinding that is in this category is for
|
||
toggling the touchpad’s tapping ability. This is linked to a special script I
|
||
wrote [[file:/scripts.md#toggle-touchpad-tapping][here]].
|
||
#+NAME: sc-misc
|
||
| Key | Modifiers | Lambda? | Action | What it does | Group |
|
||
|--------------------+-----------+---------+-----------+-------------------------+-------|
|
||
| XF86TouchpadToggle | | shell | tttapping | toggle touchpad tapping | misc |
|
||
|
||
** Rules
|
||
With ~awful.rules~, users are able to describe some rules for window clients
|
||
when the latter spawn, such as their placement, their properties or even execute
|
||
a script. A rule can be applied through the ~manage~ signal, and they are all
|
||
stored in ~awful.rules.rules~, the global rules table, as follows:
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.rules.rules = {
|
||
-- Rules here
|
||
}
|
||
#+END_SRC
|
||
|
||
# Block for exporting rules from below
|
||
#+BEGIN_SRC lua :exports none
|
||
awful.rules.rules = {
|
||
<<rules-universal>>,
|
||
<<rules-floating>>,
|
||
<<rules-titlebars>>,
|
||
<<rules-default-tags>>
|
||
}
|
||
#+END_SRC
|
||
|
||
For more documentation on rules and their syntax, you can read the [[https://awesomewm.org/doc/api/libraries/awful.rules.html][official
|
||
documentation]].
|
||
|
||
*** Universal rules
|
||
The first rule is a universal rule which will match all clients, as you can see
|
||
with its syntax below:
|
||
#+BEGIN_SRC lua :tangle no
|
||
{ rule = {},
|
||
properties = {
|
||
-- List of properties
|
||
}
|
||
}
|
||
#+END_SRC
|
||
|
||
Here is the list of properties with their value to apply to all clients, and a
|
||
short explanation as to what they do.
|
||
#+NAME: rules-universal-properties-table
|
||
| Property | Value | What it does |
|
||
|---------------+---------------------------------------------------------+-------------------------------------------------------------------------|
|
||
| border_width | beautiful.border_width | Set the width of the window’s border |
|
||
| border_color | beautiful.border_normal | Set the color of the window’s border |
|
||
| focus | awful.client.focus.filter | Set focus on the new window, except filtered out windows |
|
||
| raise | true | Set it as raised window |
|
||
| keys | clientkeys | Set the client’s shortcuts set in [[*Clients][Shortcuts/Clients]] |
|
||
| buttons | clientbuttons | Set the client’s mouse shortcuts from [[file:./awesome.md#mouse-bindings][Mouse bindings]] |
|
||
| screen | awful.screen.preferred | Spawn the client on the main screen |
|
||
| placement | awful.placement.no_overlap+awful.placement.no_offscreen | Avoid the client to appear off the screen and overlaping another client |
|
||
| round_corners | true | Enable rounded corners for client |
|
||
|
||
#+NAME: rules-universal-properties
|
||
#+BEGIN_SRC emacs-lisp :tangle no :exports none :var properties=rules-universal-properties-table :cache yes
|
||
(mapconcat (lambda (x)
|
||
(format "%s = %s"
|
||
(car x)
|
||
(cadr x)))
|
||
properties
|
||
",\n")
|
||
#+END_SRC
|
||
|
||
#+RESULTS[5ddcb42f901ac56237de5ed102800b588f462100]: rules-universal-properties
|
||
: border_width = beautiful.border_width,
|
||
: border_color = beautiful.border_normal,
|
||
: focus = awful.client.focus.filter,
|
||
: raise = true,
|
||
: keys = clientkeys,
|
||
: buttons = clientbuttons,
|
||
: screen = awful.screen.preferred,
|
||
: placement = awful.placement.no_overlap+awful.placement.no_offscreen,
|
||
: round_corners = true
|
||
|
||
This is what my universal rules look like:
|
||
#+NAME: rules-universal
|
||
#+BEGIN_SRC lua :tangle no
|
||
{ rule = {},
|
||
properties = {
|
||
<<rules-universal-properties()>>
|
||
}
|
||
}
|
||
#+END_SRC
|
||
|
||
*** Floating clients
|
||
Some clients will be declared by default as floating windows. For this, we will
|
||
declare a rule that will match any of the provided conditions:
|
||
#+NAME: rules-floating-conditions-table
|
||
| Property | Matches | Comment |
|
||
|----------+--------------+----------------------------------------------------------------|
|
||
| instance | pinentry | Matches any Polkit |
|
||
| class | Arandr | Visual frontend for Randr |
|
||
| class | Sxiv | Simple X Image Viewer |
|
||
| class | Tor Browser | Needs a fixed window size to avoid fingerprinting |
|
||
| name | Event Tester | xev |
|
||
| role | pop-up | Any pop-up window, such as Chromium’s detached Developer Tools |
|
||
|
||
#+NAME: rules-floating-conditions
|
||
#+BEGIN_SRC emacs-lisp :exports none :tangle no :var conditions=rules-floating-conditions-table :cache yes
|
||
(mapconcat (lambda (x)
|
||
(format "%s = { \"%s\" }" (car x) (cadr x)))
|
||
conditions
|
||
",\n")
|
||
#+END_SRC
|
||
|
||
#+RESULTS[1fbe7dc1e85b5170957c9583e39c4cbec9a7d7ca]: rules-floating-conditions
|
||
: instance = { "pinentry" },
|
||
: class = { "Arandr" },
|
||
: class = { "Sxiv" },
|
||
: class = { "Tor Browser" },
|
||
: name = { "Event Tester" },
|
||
: role = { "pop-up" }
|
||
|
||
If any of these conditions is matched, then the client will be set as floating,
|
||
as you can see below:
|
||
#+NAME: rules-floating
|
||
#+BEGIN_SRC lua :tangle no
|
||
{ rule_any = {
|
||
<<rules-floating-conditions()>>
|
||
}, properties = { floating = true }}
|
||
#+END_SRC
|
||
|
||
*** Titlebars
|
||
Any normal or dialog client will get a titlebar. This is enabled like so:
|
||
#+NAME: rules-titlebars
|
||
#+BEGIN_SRC lua :tangle no
|
||
{ rule_any = {type = { "normal", "dialog" }
|
||
}, properties = { titlebars_enabled = true }
|
||
}
|
||
#+END_SRC
|
||
|
||
*** Default tag for clients
|
||
With the use of some rules, it is possible to define which client are assigned
|
||
to which tag by default.
|
||
#+NAME: rules-default-tags-table
|
||
| Client Property | Value | Tag |
|
||
|-----------------+------------+-----|
|
||
| class | Emacs | 2 |
|
||
| class | firefox | 3 |
|
||
| class | Nemo | 4 |
|
||
| class | Gimp* | 5 |
|
||
| class | Signal | 8 |
|
||
| class | Steam | 9 |
|
||
| class | Mattermost | 0 |
|
||
| class | discord | 0 |
|
||
| class | lightcord | 0 |
|
||
|
||
#+NAME: rules-default-tags-generate
|
||
#+BEGIN_SRC emacs-lisp :tangle no :exports none :cache yes :var tags=rules-default-tags-table
|
||
(mapconcat (lambda (x)
|
||
(format "{rule = {%s = \"%s\"}, properties = {screen = 1, tag = \"%d\"} }"
|
||
(nth 0 x) (nth 1 x) (nth 2 x)))
|
||
tags
|
||
",\n")
|
||
#+END_SRC
|
||
|
||
#+RESULTS[b1e188e8810460c2f84b6d9cb819430af300d9d0]: rules-default-tags-generate
|
||
: {rule = {class = "Emacs"}, properties = {screen = 1, tag = "2"} },
|
||
: {rule = {class = "firefox"}, properties = {screen = 1, tag = "3"} },
|
||
: {rule = {class = "Nemo"}, properties = {screen = 1, tag = "4"} },
|
||
: {rule = {class = "Gimp*"}, properties = {screen = 1, tag = "5"} },
|
||
: {rule = {class = "Signal"}, properties = {screen = 1, tag = "8"} },
|
||
: {rule = {class = "Steam"}, properties = {screen = 1, tag = "9"} },
|
||
: {rule = {class = "Mattermost"}, properties = {screen = 1, tag = "0"} },
|
||
: {rule = {class = "discord"}, properties = {screen = 1, tag = "0"} },
|
||
: {rule = {class = "lightcord"}, properties = {screen = 1, tag = "0"} }
|
||
|
||
This is what these rules look like:
|
||
#+NAME: rules-default-tags
|
||
#+BEGIN_SRC lua :tangle no
|
||
<<rules-default-tags-generate()>>
|
||
#+END_SRC
|
||
|
||
** Signals
|
||
Signals are a way for Awesome to handle events, such as client creation or
|
||
deletion.
|
||
|
||
*** Client creation
|
||
When a new client is created, the ~manage~ signal is emited. When so, the
|
||
following snippet ensures this new client is not off the screen, unless its
|
||
position was deliberately set by a program or by the user. It will also spawn
|
||
the new client where the mouse currently is.
|
||
#+BEGIN_SRC lua
|
||
client.connect_signal("manage", function (c)
|
||
awful.client.movetoscreen(c, mouse.screen)
|
||
if awesome.startup
|
||
and not c.size_hints.user_position
|
||
and not c.size_hints.program_position then
|
||
awful.placement.no_offscreen(c)
|
||
end
|
||
end)
|
||
#+END_SRC
|
||
|
||
*** Titlebar creation
|
||
It is possible for Awesome to send request signals, such as the request to
|
||
create titlebar (generally for new clients). The following snippet handles this
|
||
titlebar creation if titlebar creation was set to ~true~ in the [[file:./awesome.md#rules][rules]]. For a
|
||
detailed explanation of the code, see below.
|
||
#+BEGIN_SRC lua
|
||
client.connect_signal("request::titlebars", function(c)
|
||
local buttons = gears.table.join(
|
||
<<signal-titlebar-button1>>,
|
||
<<signal-titlebar-button3>>
|
||
)
|
||
<<signal-titlebar-create>>
|
||
end)
|
||
#+END_SRC
|
||
|
||
The function has two main parts: the creation of the titlebar buttons (mouse
|
||
handling on the titlebar), and the creation of the titlebar itself. The creation
|
||
of the button is done by creating a local variable ~buttons~ which will be a
|
||
table created by the library ~gears~, in which will be buttons created by the
|
||
user.
|
||
#+BEGIN_SRC lua :tangle no
|
||
local buttons = gears.table.join(
|
||
-- Buttons declared here
|
||
)
|
||
#+END_SRC
|
||
|
||
You can see a left click will enable the user to raise the window, but also it
|
||
will enable the user to move the window (if it is floating of course).
|
||
#+NAME: signal-titlebar-button1
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 1, function()
|
||
c:emit_signal("request::activate", "titlebar", {raise = true})
|
||
awful.mouse.client.move(c)
|
||
end)
|
||
#+END_SRC
|
||
|
||
A right click on the titlebar will also raise the window, but will instead allow
|
||
the user to resize the client.
|
||
#+NAME: signal-titlebar-button3
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.button({ }, 3, function()
|
||
c:emit_signal("request::activate", "titlebar", {raise = true})
|
||
awful.mouse.client.resize(c)
|
||
end)
|
||
#+END_SRC
|
||
|
||
Next comes the actual creation of the titlebar for the client ~c~. For that, we
|
||
call ~awful.titlebar()~, tell it where the titlebar should be relative to the
|
||
client and what its setup should be. The full call should look like so:
|
||
#+NAME: signal-titlebar-create
|
||
#+BEGIN_SRC lua :tangle no
|
||
awful.titlebar(c, {position="left", size = 22}) : setup {
|
||
<<signal-titlebar-setup>>
|
||
}
|
||
#+END_SRC
|
||
|
||
In the setup, I need to repeat to Awesome the titlebar should be on the left of
|
||
the client, and I also tell it the layout alignment of the titlebar will be
|
||
vertical, because I like vertial titlebars. I also first send it three tables:
|
||
- The top or left elements of the titlebar (here the top)
|
||
- The middle elements of the titlebar
|
||
- The bottom or right elements of the titlebar (here the bottom)
|
||
You can notice in the setup’s code below that I haven’t included anything in the
|
||
middle elements, the only elements I am interested in are the top and bottom
|
||
elements. In the top elements, I have (top to bottom):
|
||
- A close button
|
||
- A maximize button
|
||
- A minimize button
|
||
- And an indication to Awesome these elements should be vertically aligned
|
||
To make Awesome happy, I also must indicate that the middle elements are
|
||
vertically aligned, and then I can declare my bottom elements:
|
||
- A button for toggling client floating
|
||
- And again the indication to Awesome these elements should be vertically
|
||
aligned
|
||
#+NAME: signal-titlebar-setup
|
||
#+BEGIN_SRC lua :tangle no
|
||
{ -- Top
|
||
awful.titlebar.widget.closebutton(c),
|
||
awful.titlebar.widget.minimizebutton(c),
|
||
awful.titlebar.widget.maximizedbutton(c),
|
||
layout = wibox.layout.fixed.vertical()
|
||
},
|
||
{
|
||
layout = wibox.layout.fixed.vertical()
|
||
}, -- Middle
|
||
{ -- Bottom
|
||
awful.titlebar.widget.floatingbutton(c),
|
||
layout = wibox.layout.fixed.vertical()
|
||
},
|
||
layout = wibox.layout.align.vertical,
|
||
position = "left"
|
||
#+END_SRC
|
||
|
||
*** Changes of focus
|
||
The default Awesome configuration enables the following snippet of code that
|
||
makes windows hovered by the user’s mouse focused. Just for completeness’ sake,
|
||
I included it in this document, but be aware this won’t be tangled into my
|
||
configuration file and focus will not follow my mouse.
|
||
#+BEGIN_SRC lua :tangle no
|
||
client.connect_signal("mouse::enter", function(c)
|
||
c:emit_signal("request::activate", "mouse_enter", {raise = false})
|
||
end)
|
||
#+END_SRC
|
||
|
||
It is also possible to change the color of the borders based on client focus.
|
||
While my clients don’t have any border, they do have a titlebar which color
|
||
changes based on the client’s focus. This is handled by the following code
|
||
snippet:
|
||
#+BEGIN_SRC lua
|
||
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
|
||
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
|
||
#+end_SRC
|
||
|
||
** Autostart
|
||
By simply adding a line requesting to spawn a command, it is possible to create
|
||
some autolaunch. All of my autolaunched apps are launch through a custom script
|
||
which you can [[file:~/org/config/bin.org::#Autostart-a99e99e7][find here]]. The command gets called with
|
||
~awful.spawn.with_shell()~, as you can see below.
|
||
#+BEGIN_SRC lua
|
||
awful.spawn.with_shell("autostart")
|
||
#+END_SRC
|
||
|
||
** What to do now :noexport:
|
||
*** DONE Error on S-q
|
||
CLOSED: [2020-04-12 dim. 15:47]
|
||
~attempt to index a nil value (global 'c')~
|
||
|
||
*** TODO Make custom theme
|