By default, org-mode will add two spaces before code lines in the org
file itself. This does not change how code is edited when editing a
code block through `org-edit-special' but when copy/pasting code or
editing it directly from the org file, it can be troublesome.
Setting `org-src-preserve-indentation' to `t' prevents org from adding
these two spaces.
Add a new group dedicated to gaming, making it the 8th group.
DEV and SYS were swapped, and now SYS is a dynimacally tiling group.
Groups can now be defined as a `Dynamic' or `Floating' group. Any
other value in the corresponding column will be considered to be a
manually tiling group.
In order to make my dotfiles more maintainable in case I change my
terminal emulator, explicit calls to the terminal have been replaced
by calls to the function `term' which itself will call explicitely the
terminal emulator.
Keybinds related to the number row can now be automatically generated.
Related to this, keybinds to move windows between groups, following
them or not, and merge groups into the current one are added with this
commit.
The application keymap is now moved to the root map in order to keep
some consistency with my Emacs keybinds.
Some modules loaded in init.lisp are instead loaded in modeline.lisp,
as it makes more sense.
Update modeline’s format.
Update groups’ number and name, they now have an actual name and
visible purpose. Their definition is also made at the same time as the
definition of the windows linked to these groups, generated by
different Elisp code blocks but from the same table.
Used fonts are also updated, loading more than one doesn’t seem to
have an effect. This commit also adds a comment on OTF fonts.
More keybinds and keymaps are now defined through tables to make them
more readable and easier to maintain.
Some keybinds are removed to make more sense between my Emacs keybinds
and keychords and StumpWM’s. Some move from window keychords to buffer
keychords.
Some Elisp functions are hidden in a dedicated noexport heading.